Abstract
Embedded control systems are often implemented in small microprocessors enabled with real-time technology. In this context, control laws are often designed according to discrete-time control systems theory and implemented as hard real-time periodic tasks. Standard discrete-time control theory mandates to periodically sample (input) and actuate (output). Depending on how input/output (I/O) operations are performed within the hard real-time periodic task, different control task models can be distinguished. However, existing task models present important drawbacks. They generate task executions prone to violate the periodic control demands, a problem known as sampling and latency jitter, or they impose synchronized I/O operations at each task job execution that produce a constant but artificially long I/O latency. In this paper, the one-shot task model for implementing control systems in embedded multitasking hard real-time platforms is presented. The novel control task model is built upon control theoretical results that indicate that standard control laws can be implemented considering only periodic actuation. Taking advantage of this property, the one-shot task model is shown to remove endemic problems for real-time control systems such as sampling and latency jitters. In addition, it can minimize the harmful effects that long I/O latencies have on control performance. Extensive simulations and real experiments show the feasibility and effectiveness of the novel task model, compared to previous real-time and/or control-based solutions.
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