Abstract

With the progress of the times, the development of China has put forward higher requirements and expectations for education. An educational conception consists of Science, Technology, Engineering, Art, Maths (STEAM) which is the key and worth taking seriously. Many countries have launched STEAM education for many years for the needs of technical developing technology. China also tried to localize STEAM education, opening some STEAM courses and producing scientific research results. Through summarizing relative literature and deducing theory, the localization of STEAM education in China creates some problems which can be divided into research, curriculum, teaching staff and others. To solve these issues, a new framework called Culture, Science, Technology, Engineering, Art, Maths (C-STEAM) which sets cultural heritage as a goal can make a contribution. Based on C-STEAM, research starts with its conception and implementation and analyze its impact. The research also put forward the problems and improvements for C-STEAM. Through modifying this method of education policy localization, the author hopes to discover more comprehensive improvement methods and provide suggestions for other foreign education policies. Establishing a collective system to create a friendly environment for STEAM education is the focus of the next reform. The conclusion also focuses on the implementation of other foreign policies, which need to be combined with Chinas national conditions, make good use of local resources, and do a good job of connecting with the core education goals.

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