Abstract

The Legendre transformation is used to describe limits of beams of light rays in homogeneous space and optical systems. It is shown that by means of a Legendre transformation, a light ray, a beam of rays and an envelope of beams of light rays are converted into a point, a set of points and a border of a set of points, respectively, in a phase space (phase portraits). Application of a Legendre transformation to an envelope of the beam of light rays passing through an optical fiber results in a border of the phase stop. It is found that phase portraits of beams of light rays simplify description of vignetting in high aperture and wide angle objectives.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.