Abstract

Genshin Impact stands out as a highly successful two-dimensional game, which effectively integrates two-dimensional culture with local cultural elements to create a unique charm within the game. This study focuses on Genshin Impact and utilizes communication science theories, particularly those related to localization. Additionally, it delves into the historical process of two-dimensional culture. By conducting a comprehensive analysis of the two-dimensional and local culture content presented within the game, this paper aims to explore the process of reinterpretation and integration of two-dimensional culture under the influence of the local context. Additionally, this research provides suggestions on how to create excellent popular culture products. Genshin Impact serves as a prime example of how contemporary media can harmoniously merge elements from distinct cultural backgrounds, ultimately captivating a global audience. Understanding this fusion of cultures within such a successful product provides valuable lessons for the broader realm of cultural exchange and entertainment media.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.