Abstract

Research findings in the field of clothing design underline that a garment must ensure a high level of comfort as it interacts with the shape of the human body, regardless of whether the person is in a static or dynamic state. For economic, medical and psychological reasons, it is essential that a garment fits well and adapts to the wearer’s body shape in terms of 3D geometry, volume and structure (there are areas where the garment is very close to the body and areas where it is away from the body). Several factors need to be taken into account when producing various soft goods, including garments: factors related to the client (age, posture, proportions and conformation, type and frequency of movements, medical problems, physical disabilities, etc.) and the product (destination, condition of use, characteristics of materials and accessories, etc.). This paper presents the influence of the biomechanics of the human body on the 3D shape of a garment. The geometry and the size of the garment patterns must be determined taking into account the details of the model (silhouette, destination, structure, types of materials, etc.) and, above all, the movement of the human body expressed in terms of the absolute values of the changes in its dimensions or dynamic effects.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call