Abstract
The current study examines the role of US and German adolescents' innate morality in influencing decisions in and subsequent enjoyment of an interactive media environment. Moving beyond models of moral reasoning, morality was assessed using Moral Foundations Theory allowing for an intuitionist perspective on morality. In an experimental design, adolescents aged 12 to 14 years from the United States (N = 91) and Germany (N = 94), played a modified computer game simulation where they were confronted with the decision to violate or uphold various aspects of morality. Data suggest that in the group of German adolescents moral salience leads to a decrease in decisions to commit moral violations, while in the group of US adolescents decisions to commit moral violations appeared to be random. Enjoyment was not influenced by moral module salience in either group.
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