Abstract

Indoor localization is a significant research area in wireless sensor networks (WSNs). Generally, the nodes of WSNs are deployed in the same plane, i.e., the floor, as the target to be positioned, which causes the sensing signal to be influenced or even blocked by unpredictable obstacles, like furniture. However, a 3D system, like Cricket, can reduce the negative impact of obstacles to the maximum extent and guarantee the sensing signal transmission by using the line of sight (LOS). However, most of the traditional localization methods are not available for the new deployment mode. In this paper, we propose the self-localization of beacons method based on the Cayley–Menger determinant, which can determine the positions of beacons stuck in the ceiling; and differential sensitivity analysis (DSA) is also applied to eliminate measurement errors in measurement data fusion. Then, the calibration of beacons scheme is proposed to further refine the locations of beacons by the mobile robot. According to the robot’s motion model based on dead reckoning, which is the process of determining one’s current position, we employ the filter and the strong tracking filter (STF) to calibrate the rough locations, respectively. Lastly, the optimal node selection scheme based on geometric dilution precision (GDOP) is presented here, which is able to pick the group of beacons with the minimum GDOP from all of the beacons. Then, we propose the GDOP-based weighting estimation method (GWEM) to associate redundant information with the position of the target. To verify the proposed methods in the paper, we design and conduct a simulation and an experiment in an indoor setting. Compared to EKF and the filter, the adopted STF method can more effectively calibrate the locations of beacons; GWEM can provide centimeter-level precision in 3D environments by using the combination of beacons that minimizes GDOP.

Highlights

  • As people’s requirements for life comfort and production security advance, the demand and extent of applications for indoor localization service (ILS) increases drastically

  • The time difference of arrival (TDOA) measurement based on the ultrasonic signal can realize the spatial localization and calculate the coordinates of the unknown nodes by using trilateration or a multilateral algorithm to improve the accuracy in positioning

  • The paper provides a series of feasible schemes for localization in 3D settings based on wireless sensor networks (WSNs), which solves three essential problems: the self-localization of beacons, the calibration of beacons after self-localization and positioning and tracking the mobile target in 3D settings by beacons

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Summary

Introduction

As people’s requirements for life comfort and production security advance, the demand and extent of applications for indoor localization service (ILS) increases drastically. Node localization is a prerequisite and oftentimes a problem for most WSNs and is the premise and basis of the application of WSNs to target tracking, recognition, monitoring, and so on. It is playing a huge role in the practicability of WSNs. So far, among a mass of localization research for WSNs, most studies are on 2D positioning systems, whereas studies on 3D positioning are less frequent, but increasingly popular [3,4]. We propose to investigate localization technology to determine the locations of nodes that are three-dimensionally deployed in indoor settings.

Related Work
System Overview
The Self-Localization of Beacons
X 4 X5 r
Dead Reckoning
Location Optimization Based on Filter Methods
The Localization of Targets
G31 G32 G33
Experiment
Findings
Conclusions
Full Text
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