Abstract

Motorsports is gaining increasingly large and broad attention and simulations using modern information technology on race performance are in demand. This paper focuses on the improvements of the minimum curvature method on optimal racing lines for a race car. The key contribution of the improvements is to generate a more realistic optimal racing line, therefore getting a better description of the car and driver performance. The improvements contain the introduction of the kerb of the track and the late apex technique applied by drivers during the race. The effect of two improvements is verified in the simulation racing software Assetto Corsa and the result shows that the introduction of the kerb raises the lap time accuracy by 90% and the late apex trajectory is matched with the actual path.

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