Abstract

Mobile edugames were popular and has grown rapidly due to their ease of access, affordability, and interactivity. There have been numerous arithmetic related mobile edugames developed and available online. However, there are not so many mathematics mobile edugames existed which emphasize the basic concepts in accordance with Indonesia available curriculum and optimalize specific learning methods that suitable for targeted learner have been developed, particularly in basic division and multiplication materials. Through this study, the design of mathematics mobile edugame about basic division and multiplication with repetitive addition and subtraction concept will be discussed using TPACK framework that generates design recommendation and its application in mathematics mobile edugame with discovery-based learning model as an outcome. It uses specific TPACK plot from PCK to TPACK. The result shows in optimization used of technology in mathematics mobile edugame design user cognitive psychology development, gameplay and applied learning method are the most important aspect that then generates an adventure-puzzle mathematics mobile edugame which utilizes storytelling as final result.

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