Abstract
This paper examines the impact of the film Inside Out on enhancing emotional self-awareness among children and adolescents. The research background highlights the current challenges young people face in recognizing and managing their emotions, exacerbated by social media and modern life pressures. The paper identifies a specific problem: the difficulty children and adolescents encounter in understanding their emotions amidst high stress and unrealistic online comparisons. Inside Out is proposed as a solution, offering a clear framework by personifying emotions-Joy, Sadness, Anger, Fear, and Disgust-as characters to simplify complex emotional processes. The research findings demonstrate that Inside Out significantly aids in emotional self-awareness by illustrating the value of all emotions and their roles in personal development. Key scenes in the film, such as the conflict between Joy and Sadness and the depiction of core memories shaping personality traits, provide concrete examples of how emotions influence behavior and decision-making. These visual representations help children understand that experiencing a range of emotions is natural and necessary for emotional balance. The paper concludes that Inside Out effectively reduces emotional confusion and enhances self-awareness by portraying emotions as integral and purposeful components of mental processes. This research is significant as it underscores the educational value of media in emotional learning and suggests that Inside Out serves as a powerful tool for improving emotional cognition and mental health among young audiences.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.