Abstract

Utilizing the college's online educational platform (Google Classroom) to restore an educational environment. The objective is to find a formula that can link diverse educational environments, including synchronous and asynchronous e-learning, to the present and realistic environment. A research study aims to answer that question. The effect of a curriculum based on a variety of educational data, as well as identifying preferences between the two groups regarding technical performance and the effectiveness of the triple jump. For the research procedures, an educational curriculum has been prepared that exploits the most important part of the main unit, and the third chapter focused on the presentation and analysis of research data and the use of appropriate statistical methods to reach conclusions and achieve research hypotheses.

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