Abstract

Virtual reality technology is one of the modern technologies that have been widely concerned in recent year. Its application in the game and film and television industry has produced many works with new experience, especially in immersion and interactivity. Generally, most available resource nowadays focuses on discuss the feasibility of VR application in innovation of traditional works but lack but there is a lack of discussion on VR games and VR movies from the perspective of creating immersion and interactive methods and effects. This essay will discuss the immersive and interactive effects in VR games and VR films separately. In the first part of VR games, it will elaborate how the effects are provided through the VR hardware. Then in the second part, it will discuss the different design techniques used in different styles of game including action games, horror games, exploration games and serious games. As for the discussion on VR films, this essay will take the two most extensive categories of VR movies, panoramic films and VR documentaries, as examples to discuss how VR films achieve the effect and how the performance is. The overview on the immersive and interactive effects in VR games and VR films can provide examples and problems to be solved for creators to produce higher quality work in the future.

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