Abstract
Abstract We describe a population of young star clusters (SCs) formed in a hydrodynamical simulation of a gas-rich dwarf galaxy merger resolved with individual massive stars at subparsec spatial resolution. The simulation is part of the griffin (Galaxy Realizations Including Feedback From INdividual massive stars) project. The star formation environment during the simulation spans seven orders of magnitude in gas surface density and thermal pressure, and the global star formation rate surface density (ΣSFR) varies by more than three orders of magnitude during the simulation. Young SCs more massive than form along a mass function with a power-law index α ∼ −1.7 (α ∼ −2 for ) at all merger phases, while the normalization and the highest SC masses (up to ∼106 M ⊙) correlate with ΣSFR. The cluster formation efficiency varies from Γ ∼ 20% in early merger phases to Γ ∼ 80% at the peak of the starburst and is compared to observations and model predictions. The massive SCs (≳104 M ⊙) have sizes and mean surface densities similar to observed young massive SCs. Simulated lower mass clusters appear slightly more concentrated than observed. All SCs form on timescales of a few Myr and lose their gas rapidly resulting in typical stellar age spreads between σ ∼ 0.1–2 Myr (1σ), consistent with observations. The age spreads increase with cluster mass, with the most massive cluster (∼106 M ⊙) reaching a spread of 5 Myr once its hierarchical formation finishes. Our study shows that it is now feasible to investigate the SC population of entire galaxies with novel high-resolution numerical simulations.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.