Abstract

This work aims to raise awareness of environmental problems through interactive means, which, today, are much more appealing than the traditional ones to the academic community. To better inform community members of the importance of the 3Rs – Reduce, Reuse and Recycle, it was decided to develop an interactive 3D game, accessible through the Word Wide Web. This game includes 3 different activities which can be played in any order: solid waste recycling, saving water, and saving electricity. A small group of people evaluated the games; all participants were familiar with video games. It should be noted that the tests carried out focused only on the usability and interactivity of the game – the impact of the game at the 3Rs level – Reduce, Reuse and Recycle – has not been tested yet. The game makes the user more aware of the physical space where he moves (the school), showing his progress in real time. At the end of the game, the user is presented with the total time he took to finish his tasks and the total score achieved. In this way, the game becomes more interesting to the user.

Highlights

  • This essay is based on the Eco-Schools project at the School of Technology and Management (ESTIG) of the Polytechnic Institute of Beja

  • ESTIG joined the EcoSchools program in December 2015. This is an international program of the Foundation for Environmental Education, developed in Portugal since 1996 by the Blue Flag Association of Europe (ABAE) [1]

  • ESTIGs first Eco-Schools council brought together students, teachers, school staff, and other entities (Quercus, Beja City Council, League for Nature Protection, Alentejo Public Waters), which discussed the following themes: water, waste, energy, and healthy and sustainable food

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Summary

Introduction

ESTIG joined the EcoSchools program in December 2015 This is an international program of the Foundation for Environmental Education, developed in Portugal since 1996 by the Blue Flag Association of Europe (ABAE) [1]. It aims to encourage actions and recognize the quality of the work developed by the school within the subject of Environmental Education for Sustainability. It was decided to audit the use of the following resources: water, waste (plastic, glass and paper), energy, mobility, and food. For this game, only water, waste and energy are taken into account

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