Abstract

The forensic holodeck was first introduced in 2013, using the first upcoming commercially available virtual reality gaming headsets to visualize forensic 3D reconstructions. Following the publication of this development virtual reality was introduced in case work in a variety of different ways. After 8 years of using virtual reality in a professional forensic capacity this professional practice report will show, which equipment is necessary in addition to a virtual reality setup. This mostly includes audio-visual and broadcasting technology for complete documentation of the application of virtual reality, but also some other IT equipment, which should be available for as low as 20′000 US$. Guidelines, hints and tips regarding equipment acquisition, setup and use will be provided and discussed.

Highlights

  • In the documentation of accidents and crime scenes, 3D scanning methods are becoming a standard procedure [1,2,3,4,5,6,7]

  • After 8 years of using virtual reality in a professional forensic capacity this professional practice report will show, which equipment is necessary in addition to a virtual reality setup

  • Virtual reality in forensics has a variety of applications, from pure 3D visualization of 3D reconstructions to scene walks to forensic medical examination in virtual reality (VR) [21,22]

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Summary

Introduction

In the documentation of accidents and crime scenes, 3D scanning methods are becoming a standard procedure [1,2,3,4,5,6,7]. Due to the 3D data, the use of virtual reality (VR) as a display method was suggested, fueled by the technological advances providing affordable head-mounted displays (HMDs) for the consumer market. VR applications have steadily risen in forensic investigations and legal procedures. VR has been used in a few cases around the world, including court cases with witness testimonies in China, [11], scene walks with 360° panoramas in Sweden [12] and investigations about the Holocaust [13]. Others analysed the use of VR in future forensic applications [14,15,16].

Experience in Switzerland
Aim and Scope
Global considerations
VR equipment
Visualization and live view of HMD content
Recording of HMD content
Video and audio documentation
10. Video and audio transfer
11. Multiuser virtual reality
12. Software
13. Discussion
14. Summary
Ethics and competing interest statement
Full Text
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