Abstract
This paper focuses on the application of interactive technology in contemporary visual art, showing that current development has traces in history. We sketch an evolution, from the creation of primitive visual art to interaction design and wearable art. We will discuss how the artist communicates through his creation with the intended audience, and how new technology enables the art work to interact autonomously.
Highlights
Goal of our research is to attract attention from different stakeholders in visual arts, so that they discover their changing roles and appreciate the potential for unknown mutual collaboration and cooperation
The current paper focuses on the application of interactive technology in contemporary visual art, showing that current development has traces in history
More and more artists focus on interaction mechanisms with wearable and implantable devices as well as integrating Internet-of-Things technology with new interaction art paradigms
Summary
Goal of our research is to attract attention from different stakeholders in visual arts, so that they discover their changing roles and appreciate the potential for unknown mutual collaboration and cooperation. In this way, we may achieve an ecological art environment that supports survival, co-creation, and development.
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