Abstract
We report results from a trust-game experiment comparing behavior in an institution in which relationships end at a definite time, terminating concern for the future, with behavior in an institution in which relationships end at an indefinite time, inducing concern for the future. Although the level of trust was the same in both institutions when subjects were inexperienced, it fell in the definite but not indefinite institution as subjects gained experience. The divergence in efficiency can be explained by the institutions’ initial effect on repeated-game strategies and by the evolution of these strategies over time in a best response manner.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.