Abstract

This study explores the effects of 3D film types, watching time and ambient illumination on users’ visual fatigue through experimental design. A three way mixed factorial design was used to investigate the effect of ambient illumination, the film type and the watching time on the change of critical fusion frequency (CFF) and simulator sickness questionnaire (SSQ). The ANOVA results indicated that watching time was significant on change of CFF and SSQ, where watching 15 min has more visual fatigue than 5 min and 10 min for subjects. In addition, the interactions between watching time and film type were also found on change of CFF and SSQ.

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