Abstract

On the basis of archaeological data and cognitive research, this article proposes an evolutionary story about aesthetic experience, arguing three intertwined theses. Aesthetic experience is adaptive; that is, it represents a specific implementation of the epistemic goal of knowing. It refunctionalizes antecedents and precursors: play and dreaming, technology and the ability to manipulate, and proto aesthetic elements and aesthetic preferences. Mind and aesthetic experience co evolve; that is, aesthetic experience requires mind reading and metacognition, and it helps them to reach their advanced metarepresentational architecture.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.