Abstract

Decision making in models of activity and travel behaviour is usually individual-based and focuses on outcomes rather than the decision process. Using agent-based modelling techniques and incorporating interaction protocols into the model can assist in modelling decision-making in more detail. This paper describes an agent-based model of social activity generation and scheduling, in which utility-based agents interact with each other to schedule activities. Six different protocols are tested. The authors show that the model outcomes reflect minor changes in the protocol, while changing the order of the protocol leads to significantly different outcomes, hence the protocol plays a large role in the simulation results and should be studied in more detail.

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