Abstract

Background and purpose: Examining the issues and problems of students in the field of education and personality and identifying the factors that probably hinder their personal and social growth is of particular importance in every society. The purpose of this research was to determine the effectiveness of cognitive behavioral game therapy on exam anxiety and academic vitality in elementary school boys. Methods: This research was applied in terms of purpose and in terms of implementation method, it was a semi-experimental type with a pre-test-post-test design with a control group. The statistical population in this research included all male students of primary school in district 2 of Sari city. In this research, a sample consisting of 30 students who were selected by voluntary sampling from among all the male students of primary school in district 2 of Sari city. They were randomly divided into two groups of 15 people (cognitive behavioral play therapy and control group). The data were collected using the children's test anxiety questionnaire (Wren and Benson, 2004) and the academic vitality questionnaire (Martin and Marsh, 2006) and were analyzed by univariate covariance analysis and spss.22 software. The significance level of the tests was considered 0.05. Results: The results showed that cognitive behavioral game therapy led to a significant improvement in the experimental group compared to the control group in reducing exam anxiety (P<0.001) and increasing academic vitality (P<0.001) in male students. Conclusion: Based on the findings of this research, cognitive behavioral game therapy can be used to improve exam anxiety and academic vitality in students in psychology and counseling centers.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.