Abstract

Biointerpreneurship learning by using comics is one of the contextual learning and can train students' creativity and cognitive abilities. Therefore this study aims to determine the effectiveness of bioentrepreneurship learning using comics, by studying student creativity, students' cognitive abilities, and student responses. This research is a quantitative study with a quasi-experimental method of nonequivalent pretest-posttest control group design. The instruments used for data collection include observation sheets, pre-test post-test, and student response questionnaires. The results showed that the creativity of the experimental class students was better than the control class, the cognitive abilities of the experimental class students improved better than the control class, and the responses of students in the experimental class were included in the strong criteria. Based on the results of the study it can be concluded that learning bioenterprenership using comics effectively increase student creativity, students' cognitive abilities, and positive response from students

Highlights

  • Tight competition in the global era makes students often faced with problems, so education should contain all the elements of learning outcomes, namely psychomotor, cognitive, and affective

  • The observation of the creativity of the students in this study was obtained during bioentrepreneurship learning

  • Student creativity in bioentrepreneurship learning using comics has increased at each meeting

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Summary

Introduction

Tight competition in the global era makes students often faced with problems, so education should contain all the elements of learning outcomes, namely psychomotor, cognitive, and affective. Learning should encourage students to have skills and independence. According to Kurawa (2016), students who are studying should have problem-solving skills and understand the scientific method. Another problem is that learning generally focuses on concept values and still does not apply contextual values that are closely related to real life in society so that students' creativity becomes difficult to shape. It is expected that learning should be contextual and related to students' daily lives. One of contextual learning is bio-entrepreneurship learning, where bioenterprenership learning is related to students' real lives, but it can encourage students to try to solve problems and can foster creativity

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