Abstract
The massive development of mobile computing and mobile networks attracts developers and researchers to emerge a new direction for augmented reality on the Web. Web augmented reality is inherently considered platform independent, no pre-installation is required, easy to apply, easy to access, and easy to develop. The current study aims to introduce a vision of including Web AR in school instructional material to keep the teaching methods in line with the tremendous technological growth and invest students’ knowledge in this field. The main objective of this study is to develop a QR code-based tracking Web AR application to investigate the effect of Web AR on the achievement of 4th-year primary school pupils in English. The procedure of Web AR application includes two basic steps. Firstly, the convincing Web AR development platform is selected according to three evaluation criteria. Secondly, developing the Web AR with 73 English vocabularies included in the last four units of the Iraqi English pupil’s book. The procedures of the study include; First, a random selection of a sample of pupils and assigning them to experimental and control groups. Second, equalize the elected pupils in the factors that may affect their performance. Then, the control and experimental groups have been taught English for 12 weeks, and finally, three achievement posttests are constructed and applied to the involved groups in order to assess their performance. Having a long period of learning on using Web AR is significant, as the pupils’ tendencies and acceptance of the experiment tools require time and effort.
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