Abstract

AbstractMappings of the earth surface and their representation in 3D (three‐dimensional) models are commonly used in most recent research. Modeling research, which starts with classical surveying methods, acquires new dimensions matching the modern technologies. 3D models of any object or earth surface can be used in much visual and scientific research. A digital model of the landscape is an important part within creation of geo‐information systems used in the public administration and in the commercial sphere. It is an important tool in applications such as geomorphology, hydrology, geology, cartography, ecology, mining etc.Values of volume in terrains that do not have regular geometric structure can be obtained more accurately by using 3D models of surfaces with respect to developing technology. Basic data of 3D models must indicate 3D coordinates of the surveyed object in the reference frame. Distribution and intensity of points are important factors in modeling earth surfaces. A minimum number of points is desired in defining an object in 3D. Interpolation methods employing different mathematical models are used to obtain 3D models of terrain surfaces. In this study, the effect of interpolation methods in defining a terrain surface is investigated. For this purpose, a uniform surface, hill‐shaped artificial object with a known volume is employed. The 3D surface and volume are calculated by using 12 different interpolation methods. Point distribution, point intensity and accuracy of point measurements are not considered. The same data set was used for all the interpolation methods. The interpolation methods are compared and evaluated based on the results. Copyright © 2007 John Wiley & Sons, Ltd.

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