Abstract

Improving the accuracy of depth perception in virtual environments is a significant ongoing area of study. This research examines the influence of various depth cues on depth perception accuracy in magnified virtual environments. This study applies several graphics techniques selectively onto 3D medical images presented in a semi-immersive virtual environment. An experiment was conducted using a one-wall 3D projection system to measure the impact of graphics techniques and depth cues on depth perception. The experimental results presented a tendency of depth underestimation in magnified virtual environments. This study reveals further research directions for investigating impacts of depth cues on properly perceive depth in virtual spaces.

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