Abstract

Objective: This study examined the effects of bingo games and board games on the motivation of nursing students in pharmacology courses.Materials and Methods: A quasi-experimental study with a post-test only design was conducted with 72 nursing students at a state university in Türkiye between March and April 2023. The study participants were allocated to two groups, each with 36 students, using a random assignment procedure. Group A was the bingo game group, and group B was the board game group. All topics related to the pharmacology course were taught to both groups by the same instructor one day a week during the semester. After the lesson, the students in group A played a bingo game that was modified to include pharmacology concepts, while the students in group B played a board game that was also modified to include pharmacology concepts. After the game, all groups filled out the "Information Form" and " Instructional Materials Motivation Scale". Results: The mean Instructional Materials Motivation Scale total score was 132.91 ± 20.06 for the bingo group. The mean Instructional Materials Motivation Scale score was 124.80 ± 20.54 for the table game group. The mean scores of the Instructional Materials Motivation Scale total and sub-dimensions were not significantly different between the bingo game and board game groups (p > 0.05). Conclusion: The study found that there was no significant difference in the motivation levels of nursing students who used bingo or board games as reinforcement in pharmacology lessons.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call