Abstract

The Dirty Dozen team consists of the player agents and an online coach. The players’ low-level-skills and world-model are based on the publicly available code of the CMU-99 team [1]. The team behavior is specified using a new strategy formalization language (SFL), an extension of the standard coach language. This allows to modify the behavior easily and makes the whole team coachable, even for online coaches developed by different teams. We introduce the main concepts of SFL and one possible system with modules that interprete and run the SFL specifications. We also give an outline of the online coach.KeywordsOpponent ModellingCommon Sense KnowledgePlayer PositionTeam BehaviorPlayer AgentThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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