Abstract

This case study explores how teacher educators use digital technologies in teaching Art and Design (A&D) in a developing country. It uses semi-structured interviews and non-participant observations to gather qualitative data from teacher educators at two teacher training institutions in central Uganda. To understand the actual use of technologies by teacher educators in the A&D classroom, analysis of the data employed concepts from van Dijk’s resources and appropriation theory (RAT) and Mishra and Koehler’s TPACK framework. The findings indicate that low digital competence among teacher educators and insufficient access to appropriate hardware, software and the Internet means that A&D teacher educators in Uganda only occasionally use digital technologies in the classroom. Instead, teacher educators use non-professional software such as Microsoft Office to teach Art and Design subjects. The findings further confirm teacher educators’ limited awareness of the relationship between technology, pedagogy and content knowledge in the Art and Design classroom. Insufficient access to adequate digital resources, skills and knowledge explains the low creative use of digital technologies in teaching A&D lessons.

Highlights

  • Each teacher educators (TEs) was interviewed about the kinds of digital technologies available to them when teaching A&D, and how those technologies were accessed in training institutions (TTIs)

  • The aim of this study was to develop an in-depth understanding of how Ugandan teacher educators use digital technology when teaching Art and Design

  • The findings indicate that TEs at TTIs in Uganda only occasionally use digital technologies to teach A&D

Read more

Summary

Introduction

Amid the growing impetus to embrace digital technology, there is evidence of substantial adoption of technology for pedagogical purposes in different fields of teacher education worldwide (Salavat, 2016; Lin, 2011; Kotrlik & Redmann, 2009; UNESCO, 2002). Eady and Lockyer (2013) argue that technological advances in recent years have increased theThis article is licenced with CC-BY ISSN: 2535-405156 The Dilemma of Teaching with Digital Technologies variety and accessibility of digital tools, expanding teachers’ opportunities to use these in the classroom. Eady and Lockyer (2013) note that many teachers can use digital multimedia technologies combining text, image, video and audio to improve lesson design, to present information, and to more effectively engage and motivate students. In Art and Design (A&D) teacher education, Lemon (2015) suggests that digital technologies expand teaching and learning possibilities by supporting shared visions, innovative art practices and high levels of engagement in meaning making. Through exposure to these new technologies, art educators can stimulate student learning, imagination and creativity (Black & Browning, 2011) and students can learn how to apply their digital knowledge and skills for creative purposes (Freire & McCarthy, 2014). A&D educators can use a range of software applications to help learners to develop and edit three-dimensional (3D) images and films (Örtegren, 2012)

Objectives
Methods
Results
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call