Abstract

The ability of teachers in managing learning environments and utilizing cellular technology in learning will affect students’ interest in learning. The purpose of this research is to develop mobile learning media. This research uses two methods. First, it used a development research method with model Analysis, Design, Development, Implementation, Evaluation (ADDIE) and quasi-experimental design. This application is validated by experts for technical aspects and the students were also as an application user test. The results showed that both technically given a very good response to a mobile learning application, it means that can be used to increase student’ interest in learning. Finally, the effect of media application physics learning based smartphone to student’ learning outcomes can help in increasing the students’ learning outcomes.

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