Abstract

The family entertainment center serves as the primary entertainment intermediary, catering especially to young people and adults through various games, such as virtual reality and the latest entertainment revolution of 3D technology. In order to sustain growth, family entertainment centers must regularly invest in new machines. The process of financing these investments must be precise to streamline company costs and ensure visitor satisfaction. The leadership's decision-making factors for investments can be effectively supported through technology. Therefore, the objective of this research is to create a prototype modeling system that simplifies the ongoing installation process and integrates Compound Annual Growth Rate (CAGR) figures through Arduino, displaying them on a website. The end result of this research is a game prototype model for a family center that effectively assists managers in decision-making, particularly in evaluating machine ratings based on visitor transactions and revenue for each machine using the CAGR metric.

Full Text
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