Abstract

Objective To investigate current situation of creativity among inpatient high school students with internet game addiction disorder (IGAD) and its influential factors. Methods The participants comprised the patients in the General Hospital of Beijing Military Region meeting the diagnostic criteria for Internet Addiction(including 70 cases of high school (HSIGAD) and junior high school 65 cases (JHSIGAD) and 70 cases of high school in the school (HSIS)). Questionnaire plus clinical interview method was used in the process of investigation, and the research tools include diagnostic criteria for Internet Addiction, Creativity Assessment Packet (CAP). And further Family environment questionnaire, Egna Minnen av Barndoms Uppfostran (EMBU) and 16PF were used for HSIGAD. Results The creativity's total and each factor's score of HSIGAD(creativity's total (109.60±11.12), risk (23.77±2.97), curiosity (31.51±4.29), imagination (26.06±3.57) and challenge (28.26±2.87)) were lower than that of HSIGAD((111.35±12.00) (24.14±3.20) (32.25±4.26) (26.35±4.25) and (28.62±2.79) respectively), but there was no significant difference. The creativity's total and each factor's score of HSIGAD were significantly lower than that of HSIS((121.27±7.68) (26.17±2.30) (35.80±3.11) (29.66±3.28) and (29.64±2.34) respectively)(P<0.01). Multiple stepwise regression analysis found that extroversion in personality and knowledge in family environment entered the regression equation, and all had positive prediction for creativity tendency. Conclusion The internet game addiction may slow the development of high school student's creativity. While the personality of extroversion and the family environment with esteem to knowledge were beneficial to the development of adolescent creativity tendency. Key words: Internet game addiction disorder; Creativity; Parental rearing styles; Personality

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