Abstract
This study examines a Victorian geographical card game entitled The Counties of England published by Jaques & Son. Advertised as highly instructive and educational, it was designed to teach children about the principal towns in each county, their products and notable buildings. The aims of the study were to discover whether the information printed on the cards accurately reflected the towns’ main features and if the number of cards allocated to each county was representative of its population size. The study found that many towns included in the first edition of the game were accurately represented, but later issues, despite some modification, carried somewhat outdated information. Counties with large populations were also generally allotted more cards. Several factors were identified as possibly influencing which towns were selected and how they were presented, including tourist appeal, the card designer’s interests and knowledge and the rules and conventions of the game.
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