Abstract

The process of game development is constantly evolving in order to meet the different demands of players as well as the need to adapt to the employment of new technologies and trends in the gaming market. The game design thinking methodology that adds quality to the game development once is focused on the game design and development based on design thinking, an interactive design process focused on collaboration between developers and users to propose user-centered solutions. The challenge-based learning methodology presents to the learners (and future professionals) a challenge scenario asking them to think about a number of possible solutions using a variety of interactive tools. This chapter proposes to combine both game design thinking and challenge-based learning methodologies into the process of game development in order to assist the game learners and professionals to be able to integrate different aspects necessary to the proposal of a game, considering its multidisciplinary nature and understanding the human needs involved.

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