Abstract

The author discusses his attempts to exploit computer-aided design and manufacture to extend Donald Judd's sculptural concept of Specific Objects. The paper focuses on the challenges of creating singular forms exhibiting both unity and variation through rapid prototyping. Consideration is also given to the broader consequences of sculpting through virtual CAD software, including outcomes such as kinetic inflatable sculptures and animated sculptures and drawings.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call