Abstract

The computational complexity of a variety of problems from algorithmic game theory is investigated. These are variations on the question whether a strategy in a normal form game survives iterated elimination of dominated strategies. The difficulty of the computational task depends on the notion of dominance involved, on the number of distinct payoffs and whether the game is constant-sum. Most of the open cases are fully classified, and the remaining cases are shown to be equivalent to certain questions regarding elimination orders on graphs. The classifications may serve as the basis for a discussion to what extent iterated dominance could be useful to restrict rationality for computationally bounded agents.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.