Abstract
Abstract Training using different simulation systems has become a necessity for the military organizations over the past decades. As the operational environment is constantly changing and the technologies are evolving, simulation systems have also developed. Depending on the domain and branch the simulation training is used for, there have been serious challenges in adapting the systems to the current technological era. Moreover, the emerging technology had a great impact on the military training using simulation systems and has brought an advantage to this domain. Consequently, individual training, collective training, special skills training using simulation systems have been some of the aspects that have been consistently changed and improved over the past years. Technologies such as virtual reality (VR), augmented reality (AR), artificial intelligence (AI), soldier simulators and the initiative of converging constructive and virtual simulation through cloud technologies are some of the major sciences that have been starting to be developed, tested and used for military training purposes. Nevertheless, technological development and operational changes need to also face the challenges of interoperability of the simulation systems that would eventually need to be connected in the inevitable context of integrated, distributed, joint or multinational events.
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