Abstract

High-definition displays have pushed tremendous engineering and color reproduction boundaries. While they have become more widely accepted into the consumer landscape, post-production professionals often experience problematic color appearance mismatches among new display technologies. Rendered imagery that is visually mismatched is an example of a metameric failure: a phenomenon that occurs when spectrally unique stimuli (which are intended to appear identical) are perceived differently. Both simulation and psychophysical assessments are developed in an attempt to quantify variability in color perception when using different displays. A mean visually corresponding chromaticity offset is calculated as a replacement calibration aim. This offset is intended to satisfy a greater population of observers than existing calibration methods.

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