Abstract

Virtual reality (VR) is an important technology applied in the field of art in recent years. VR has revolutionized the field of art with its unique immersion and interactivity. At present, there are very few articles that focuses on and discusses the development and limitations of the use of VR in the field of art. This paper will give readers a full understanding of the application of VR in art. Paper summarizes the application of VR in art, including VR exhibitions, VR scenic spots and historical sites, and 3D movie. We have cited the most representative examples in each field, discussed in detail how they are combined with VR, and demonstrated the advantages of VR in these fields. Then, this paper concludes some limitations of the use of VR in art and ends up with a discussion on the future development direction of VR in the art field.

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