Abstract
RATMA (recursive aggregate T-matrix algorithm) is used to compute the scattered field in the Monte Carlo simulation. RATMA is very efficient in solving the scattering problem by a large number of spheres. This method has two major advantages: reduction in computational complexity and reduction in memory requirement. Numerical results are presented.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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