Abstract

This presentation aims to present the board game " The adventure to knowledge " as a tool to facilitate the teaching-learning process. It was created to help the dissemination and communication of science in the context of an international and interdisciplinary research project that studies the environmental changes that have occurred over the last 7500 years in the southeast coast of Mozambique. In the game, each player is invited to take on the role of a researcher participating in a fieldwork where they will create knowledge to write a book. To do so, he/she will need material and human resources to analyze several paleoenvironmental indicators, and the speed with which he/she will do so will depend on several constraints. This game is available at https://ccvalg.pt/inmoz/inmozEN.html This study had the support of national funds through Fundação para a Ciência e Tecnologia (FCT), under the project LA/P/0069/2020 granted to the Associate Laboratory ARNET and UID/00350/2020 CIMA, and the project PTDC/HAR-ARQ/28148/2017, granted to the researcher with the following contract CEECINST/00146/2018/CP1493/CT0002.

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