Abstract
In this paper, we propose a texture classification method using local texture features BDIP (block difference of inverse probabilities) and BVLC (block variation of local correlation coefficients) in wavelet domain. BDIP and BVLC are known to be good texture features which are bounded and well normalized to reduce the effect of illumination and catch the own properties of textures effectively. In the method, a target image is first decomposed into wavelet subbands. BDIPs and BVLCs are then computed in wavelet subbands. The means and standard deviations of subband BDIPs and BVLCs and the subband standard deviations are fused into a texture feature vector. Finally, the Bayesian distance between the feature vector of a query image and that of each class is stably measured and it is classified into the class of minimum distance. Experimental results for three test databases (DBs) show the proposed method yields excellent performances.
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