Abstract

In the finite element simulation of environmental processes that occur in a three-dimensional domain defined over an irregular terrain, a mesh generator capable of adapting itself to the topographic characteristics is essential. The present study develops a code for generating a tetrahedral mesh from an ”optimal” node distribution in the domain. The main ideas for the construction of the initial mesh combine the use of a refinement/derefinement algorithm for two-dimensional domains and a tetrahedral mesh generator algorithm based on Delaunay triangulation. Moreover, we propose a procedure to optimise the resulting mesh. A function to define the vertical distance between nodes distributed in the domain is also analysed. Finally, these techniques are applied to the construction of meshes adapted to the topography of the southern section of La Palma (Canary Islands).KeywordsDelaunay TriangulationInverted ElementTetrahedral MeshNode DistributionFree NodeThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.