Abstract

The concept is to create a game based on augmented reality and use object tracking as the primary function for recognizing objects using a camera. The key goal is to design an atmosphere that not only satisfies a person's desire to play video games but also lowers their stress levels in a manner that is both cost-effective and makes less use of flashy devices and cutting-edge technology. The environment produced in this way will use a camera that can identify objects and carry out a series of activities that have been preset according to their functions.

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