Abstract

This multiple case study explored educational technology-integration expert teachers’ beliefs about and experiences with nurturing creativity in technology-enhanced learning environments. Data was collected through qualitative methods (interviews, classroom observations, document analysis) from 12 purposefully sampled technology-integration expert secondary school teachers of six curricular areas, and their students. Analysis revealed that expert teachers’ epistemic beliefs about creativity influenced their technology-based creativity fostering practices, with beliefs about assessment constituting a considerable barrier. Participants valued and implemented six overarching technology-based creativity-fostering approaches across the curriculum: igniting students’ creativity; supporting idea development; creating digital products; scaffolding students’ creative processes; augmenting creative collaboration among students; and facilitating the evaluation of creative student outcomes. Within these approaches the study identified several both subject-specific and -general technology-based creativity-fostering strategies of practical relevance providing pointers for future research conducted in secondary school settings. The investigation of practice highlighted that even expert teachers have difficulties with implementing technology-based creativity-fostering instruction within regular curricular timeframes and accomplishing high levels of technology integration. Implication for research, policy, teacher education, and practice are discussed.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.