Abstract
Student motivation comes out as a pivotal element in learning English. The presence of an interesting and joyful class environment is indispensably necessary to keep the student motivation up in following the whole learning activities. One out of the ways to increase student motivation in learning English is by employing supportive instructional media. Here, the researchers applied Technopoly Etics, an accustomed board combined from monopoly and technology (QR code). The data were gathered through observation (teaching activities) and interview. The findings show that student motivation and participation in following the class gradually rose once being taught with the aforementioned media.
Highlights
Having good motivation during learning activity is a pivotal aspect (Kirikkanat, 2014; Redondo & Martin, 2015; Vero & Puka, 2017) as it is the main factor determines the achievement in learning a foreign language (Thohir, 2017)
According to Takashi (2018), three main factors explain the speed of students in learning a language: age, personality, and motivation
Regarding this present research, According to initial observation and interview with the teacher, the student motivation of Muhammadiyah Vocational High School 9 of Wagir Malang majoring in technology and informatics department was still considered low especially in learning English
Summary
Having good motivation during learning activity is a pivotal aspect (Kirikkanat, 2014; Redondo & Martin, 2015; Vero & Puka, 2017) as it is the main factor determines the achievement in learning a foreign language (Thohir, 2017). Regarding this present research, According to initial observation and interview with the teacher, the student motivation of Muhammadiyah Vocational High School 9 of Wagir Malang majoring in technology and informatics department was still considered low especially in learning English. As it has been stated by some experts that the most important factor in learning a new language is motivation itself, the researchers came out with an enjoyable instructional media combined with some technological touch called Technopoly Etics.
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