Abstract

In augmented reality (AR) environments our senses with which we interact with the real world are selectively supplemented by graphics, sounds, haptics, and/or smell. Outdoor AR is a relatively new topic for research, but it is emerging quickly as technological obstacles are overcome and the utility of such systems is demonstrated in a wide range of contexts. The audiences for outdoor AR systems are those who can benefit from information and experiences presented relative to the surrounding outdoor real-world context, e.g., tourists, historians, accident investigators, builders, industrial processing plant operators, and military troops. In this paper, we describe the design of Geo-Docent, a multimodal AR system that augments a user's real world experience by presenting visual, auditory, and tactile information, relative to the user's geographical position, through an ultramobile computer paired with a Bluetooth headset and a tactile display. Geo-Docent supports content authoring, in a map-based GUI rather than a programmer's environment, in which the AR author geographically tags multimodal content. From designing, developing, and preliminary testing of this system we have learned there is utility in providing the AR author with: (1) a simple, but flexible, interface for defining geographical trigger points and regions, and for linking those triggers with a variety of interface actions; (2) an interface that optionally allows the author to utilize the author's current location and view of the natural world when creating AR content; and (3) support for authoring content in a variety of modalities.

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