Abstract
Specialized military field training can be expensive, time-consuming and dangerous. Computer games provide a safe, cost effective, and controlled method for geographically dispersed military units to develop decision-making skills while rehearsing a specific task. Military units can rehearse building clearing, search and rescue, or navigation using computer games. The purpose of this study was to investigate the relationship between task difficulty and team task performance during a team search task using a modified version of a popular video game. Results showed that task difficulty decreased the speed with which the task was completed. The present research demonstrates successful manipulation of task difficulty in a virtual environment. There were performance differences based on the sex composition of the teams. Same sex teams performed better than opposite sex teams. This research suggests researchers and trainers can modify game characteristics, such as task difficulty, to design and implement training programs within the military.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Proceedings of the Human Factors and Ergonomics Society Annual Meeting
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.