Abstract
Computer-based education can assist in the interactive teaching of animal breeding. Based on the proposition that learning is facilitated by immediate feedback, computer-based education combines the computational capabilities of a computer with individual instruction. Three laboratory lessons were written on the PLATO IV system which was developed at the University of Illinois. These lessons, written for undergraduates studying the mathematical principles of population and quantitative genetics as applied to animal breeding, are coordinated with lectures and demonstrate through computer simulation the relative importance of factors determining genetic improvement in livestock. The PLATO system and the three lessons are described.
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