Abstract

Computer-based education can assist in the interactive teaching of animal breeding. Based on the proposition that learning is facilitated by immediate feedback, computer-based education combines the computational capabilities of a computer with individual instruction. Three laboratory lessons were written on the PLATO IV system which was developed at the University of Illinois. These lessons, written for undergraduates studying the mathematical principles of population and quantitative genetics as applied to animal breeding, are coordinated with lectures and demonstrate through computer simulation the relative importance of factors determining genetic improvement in livestock. The PLATO system and the three lessons are described.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.