Abstract

Christina. B. Class studied Business Informatics at the University of Mannheim, Germany, and made her PhD in the Computer Engineering and Networks Laboratory at the Swiss Federal Institute of Technology in Zurich, Switzerland. From 1999 to 2008 she was professor for computer science at the Lucerne University of Applied Sciences and Arts in Switzerland. In 2008 she joined the computer science department at German Jordanian University in Amman, Jordan. Dr. Class has several certificates and degrees in computer science didactics. (Christina.Class@gju.edu.jo)

Highlights

  • In many engineering fields, especially in computer science and computer engineering, technological changes happen at a fast pace and technologies and frameworks are constantly evolving

  • In this paper we describe a didactical approach that combines elements of discovery learning and the project method with classical well-structured classroom teaching

  • It is important to note that the learners mainly define the learning outcomes and content when the project method is applied in its pure form

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Summary

INTRODUCTION

Especially in computer science and computer engineering, technological changes happen at a fast pace and technologies and frameworks are constantly evolving. The main focus of university education remains on teaching relevant concepts that have long term validity Those concepts may be illustrated and applied using different technologies and environments that implement these concepts. University education must help students to foster and further develop general skills which are relevant for life-long learning. In order to be prepared for the market, students need good skills in understanding documentation and acquiring knowledge in new technologies They need to develop strategies how to test for specific characteristics of a programming language or an environment. In this paper we describe a didactical approach that combines elements of discovery learning and the project method with classical well-structured classroom teaching This combination allows for the integration of new technologies and for fostering students’ motivation and skills for life-long learning. It is important that the learning methods and the learning situations are well aligned to the expected learning outcomes and the different taxonomy levels and take into account the situation of the students

THE DIDACTICAL BASICS
THE IINFLUENCING SQUARE
Students
Faculty
The Institution
Technology
INTENDED LEARNING OUTCOMES
THE TEACHING APPROACH
REVIEW OF PROJECTS AND DISCOVERY LEARNING
VIII. STUDENT FEEDBACK AND EVALUATION
Findings
SUMMARY AND CONCLUSION
Full Text
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