Abstract

In the context of the global COVID-19 pandemic, the world of cultural heritage has had to cope with the closures of museums and dedicated structures. In this dramatic context, the digitisation of assets represented a partial solution to guarantee the fruition of the world’s cultural heritage. Even in the context of teaching, the pandemic represented a challenging moment. This contribution presents three different university teaching experiences focused on lighting for cultural heritage. The workshops described were held before, on horseback, and amid the pandemic. The differences are contextualised in the Italian regulatory and methodological framework. Attention is also paid to the digitisation of assets regarding the lighting design verification of the students’ project proposals. The teaching approach, the procedures, the material presented by the students, and the revision methodology are described. The comparison between the three editions allows for evaluations of the main problems encountered in the different contexts and when the used procedures were instead strong points. The use of three-dimensional simulation, initially designed exclusively for lighting verification, has also proved crucial in the communication of students’ works, demonstrating once more that in the future, the information technologies will be able to help those who deal with cultural assets to expand the catchment area and to enhance the communication of sites and museum structures.

Highlights

  • In the last twenty years, the improvement of acquisition technologies and their growing diffusion [4] have favoured the use of typical Information Technology (IT) methodologies to assist the dissemination of cultural heritage

  • Thenecessary module sees a series of frontal the of view, the positive side of online teaching is that students respect the project exposure beginning in which the main concepts related to the theme of lighting for cultural heritage times, which are very important on a professional side

  • What Have We Learned design for cultural heritage teaching are put in evidence

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Summary

Introduction

Publisher’s Note: MDPI stays neutral with regard to jurisdictional claims in published maps and institutional affiliations. In the last twenty years, the improvement of acquisition technologies and their growing diffusion [4] have favoured the use of typical Information Technology (IT) methodologies to assist the dissemination of cultural heritage. Acquisition methods such as modelling, photogrammetry [5], or laser scanning have contributed to digitising a large part of the cultural heritage. The potential for interactions of visitors with the structures in digital form is manifold; there are collaborative platforms where one can upload their acquisitions of cultural heritage, such as the 3D Virtual Museum container site [11]. In a context where technology, leaves maximum freedom, the real problem to be solved seems to be the choice of the most compelling narrative paradigm [19,20]

Lighting Design for Cultural Heritage
Lighting Design Software
The Lighting Design Master of Politecnico Di Milano
Teaching at the Time of the Pandemic
Conclusions
Future Scenarios
Full Text
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